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                     .  W  A  S  T  E  L  A  N  D  S  .


              A 3D Graphic Adventure From Artworx Design 1991.


  Deep in the Arizona wasteland lies the US nuclear base EUROPA.  It holds
  one of the most horrific nuclear warheads known to man.  JOSHUA!
  An unfortunate technical error has left the warhead unstable.  You have
  been assigned to shutdown the main computer system before it launches
  Joshua.  Beware though, the computer can sense your presence and will 
  try to prevent your advances throughout the base.  Equipped with only 
  a directional remote system and a laser,  you are lowered by helicopter
  into the central grounds.  Search out the security cardkeys which will
  enable you to access rooms and activate computer systems.  Only with these
  will you be able to explore deeper into the base and achieve your final
  objective.   Good luck!


  HINTS:
  ------
  Activate everything! Shoot most things, but be careful!  Make position
  saves!  Try to map the complex!  An important thing to remember is the
  left lift goes up and the right goes down... you'll see what I mean.
  There are 12 cardkeys to collect in all and a maximum score of 630 is
  possible.

                                                  LEFT MOUSE TO CONTINUE...

  © ARTWORX DESIGN 1991 / 3DPD. 1991                                  08.91

                      .  W  A  S  T  E  L  A  N  D  S  .


     This game was created on an A2000 using Incentives/Domarks excellent
     (but very bugged) 3D CONSTRUCTION KIT over a 2 month period (August -
     September 1991).

     Credits go to:   Simon Dayton - Game design, Graphics & Engineering.

                     Derek Purkiss - Game Testing & Debugging.

                  Jonathan Moodeen - Area architecture & Game Design.

     The superb music is from the Scoopex demo GLORY STARS and was composed
     and written by OSTERMAN.

                               ----------------

     Many thanks to NBS PD who are the original distributers of this disk.

                               ---------------

     LOOK OUT FOR MORE DEMOS & GAMES FROM ARTWORX DESIGN IN THE NEAR FUTURE!


     This disk may be freely distibuted so long as all documentation and
     code are included unchanged and in their entirety.

     © ARTWORX DESIGN / 3DPD. 1991                                  08.91



  CONTROLS
  --------
  The on-screen icons are self explanatory apart from the two bars either
  side of the screen.  The left bar with the 'E' underneath is your ENERGY
  BAR.  When the red bar reaches the bottom, you die and the game will
  restart.  The right bar indicated by the 'L' is your LASER POWER. Once
  depleted, your laser will no longer work, although laser power packs can
  be found within the base and will restore a limited amount of power.

  On top of the control panel is your score and a timer.  The timer starts
  at 4000 and decreases by the second.  Once zero is reached, Joshua will
  launch and the game will end.

  The two text panels on the bottom area indicate your position in the
  base and any messages given.  Keep an eye on the message panel.  There
  is also an indicator for the amount of cardkeys held.

  Pressing the directional icons with the left mouse button will make you
  move slowly.  Use the right mouse button to speed things up.  Also the
  left mouse button will fire the laser while the right button will activate
  objects within a certain distance by placing the crosshair on them.

  If you prefer to use the keyboard, these are the icon equivalents:-

  MOVE FORWARD  = O  ROTATE LEFT  = Q  TILT LEFT  = N  CENTRE VIEW   = I
  MOVE BACKWARD = K  ROTATE RIGHT = W  TILT RIGHT = M  U-TURN        = U
  MOVE LEFT     = H  ROTATE UP    = P  MOVE UP    = R  ACTIVATE      = A
  MOVE RIGHT    = J  ROTATE DOWN  = L  MOVE DOWN  = F  SIGHTS ON/OFF = C
  QUIT = ESC         SAVE POSITION = 1 LOAD POSITION = 2