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			      -- GerbGame --   v1.0
			      Copyright 1990
	                      Charles Massey

Rabid Gerbils are trying to take over the Amiga and it's your job to
stop them - dead in their feet!   In GerbGame your job is to kill those
evil rabid gerbils.

You start out with 20 bullets, on level one.  You must score 50 points
or more to advance to the next level.
There are a total of six levels that you must complete.  And at the end
of each level you must have so many points to advance to the next.  

The following chart is a list of the points needed to advance.
	------------------------------
	|  Ammo	|    Score   | Level |
	-----------------------------|
	|   20	|     50     |   1   |
	|   30	|     165    |   2   |
	|   40	|     340    |   3   |
	|   50	|     470    |   4   |
	|   60	|     610    |   5   |
	|   70	|     820    |   6   |
	------------------------------

Each time you successfully kill a Rabid Gerbil you get 5 points.
And each time to shoot a good/happy/heathy gerbil you lose 15 points!
I hope that you will beable to tell the difference... the rabid ones
don't look too good (OK, nether do the good ones - I can't draw) and there
are usually three of them at one time.

Pressing ESC while playing quits your current game.

Plans for future improvment:

* IFF backgrounds for each level
* Toggle for sounds
* Improved graphics
* anything else I can think of

Ending notes:

I wrote this over a three month period in Manx C 5.0a.
I've learned a lot about the Amiga's OS and am glad I started
the project.  Try it some time - you'll like it!
  -- Thanks to David Lemburg for playtesting and help with the Icon.

   I can be reached at:
     
        PLink:     Elrador
	Manx BBS:  charles massey